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Devlog
A new dawn!
October 06, 2020
by
Erwann Pottier
Here we are again! After 6 months we reboot the project! We faced the errors of our previous project, mainly design ones. There were problems with the slingshot, too many types of rocks... But now we...
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Near.. the end!
December 02, 2019
by
Erwann Pottier
#prototype
In two days we release our prototype! We already succeeded to do a full build of the game, some troubles but lot of fun! There will be the playable package on itch.io,playable with the HTC Vive (we m...
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Some key art and level design!
November 04, 2019
by
Erwann Pottier
Currently working on the two levels with Valentin! Those levels are aimed to give a new mechanic to the game, the fire ball, and to give a good conclusion to the game! We are making as many playtest t...
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Final concept arts for the slingshot!
October 22, 2019
by
Erwann Pottier
#concept art, #robot, #slingshot
Here are the final concepts arts for the slingshot! And some of the first concept arts for the robot arm! Right now the 3D artists are working on it! Soon first playables levels!...
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Concept arts of the slingshot are coming!
October 11, 2019
by
Erwann Pottier
#concept art
Bastien Schmit, our concept artist, gave us some cool concept arts for the slingshot! We are searching on how adapt the original form of this futuristic slingshot. Which is interesting because it hel...
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The project is starting !
October 09, 2019
by
Quentin Delmas
#Beginning
Hey everyone ! Welcome to this adventure ! Our team RockSolid Games is now developping a new game as part as our studies in Bellecour : WarpShot . The members are : DELMAS Quentin (Project Manager &...
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